From db58686ea91f7276adbf68e9db40fba0a4112405 Mon Sep 17 00:00:00 2001 From: Nick White Date: Sun, 14 Jun 2009 19:42:51 +0100 Subject: Initial commit --- games-engines/gemrb/files/GemRB.cfg.sample | 228 +++++++++++++++++++++ games-engines/gemrb/files/digest-gemrb-0.2.9 | 3 + games-engines/gemrb/files/fix_endian.patch | 32 +++ games-engines/gemrb/files/multiplecfgs.patch | 91 ++++++++ games-engines/gemrb/files/openal-fix.patch | 13 ++ .../gemrb/files/override-resolution.patch | 12 ++ games-engines/gemrb/files/pstquitfix.patch | 12 ++ 7 files changed, 391 insertions(+) create mode 100644 games-engines/gemrb/files/GemRB.cfg.sample create mode 100644 games-engines/gemrb/files/digest-gemrb-0.2.9 create mode 100644 games-engines/gemrb/files/fix_endian.patch create mode 100644 games-engines/gemrb/files/multiplecfgs.patch create mode 100644 games-engines/gemrb/files/openal-fix.patch create mode 100644 games-engines/gemrb/files/override-resolution.patch create mode 100644 games-engines/gemrb/files/pstquitfix.patch (limited to 'games-engines/gemrb/files') diff --git a/games-engines/gemrb/files/GemRB.cfg.sample b/games-engines/gemrb/files/GemRB.cfg.sample new file mode 100644 index 0000000..cb8b9e4 --- /dev/null +++ b/games-engines/gemrb/files/GemRB.cfg.sample @@ -0,0 +1,228 @@ +##################################################### +# # +# This is the GemRB Configuration file. # +# Here are defined some default parameters for # +# basic configuration and paths definition. # +# # +# Parameters are defined as a Name=Value pair # +# The Value can be of three types: # +# - String # +# - Integer # +# - Boolean # +# # +# The String value is represented as follows # +# i.e. H:\GemRB\plugins # +# Integers are defined as follows # +# i.e. 12723 # +# Booleans are represented as 1 or 0 in this file # +# # +# Lines starting with # are ignored # +# # +##################################################### + +##################################################### +# # +# Game Type [String] Use one of the following # +# values: # +# # +# bg1 Baldur's Gate # +# bg2 Baldur's Gate 2 : SoA # +# tob Baldur's Gate 2 : ToB # +# iwd IceWind Dale # +# how IceWind Dale : HoW or ToTL # +# iwd2 IceWind Dale 2 # +# pst Planescape Torment # +# (More will come) # +# # +##################################################### + +GameType=bg2 + +##################################################### +# Game Name [String] Title for GemRB window, use # +# anything you wish, e.g. Baldur's Gate 3: RotFL # +##################################################### + +GameName=Baldur's Gate 2 + +##################################################### +# Video Parameters # +##################################################### + +#Screen width +Width=640 + +#Screen height +Height=480 + +#Bits per pixel [Integer:16,24,32] +Bpp=32 + +#Fullscreen [Boolean] +Fullscreen=1 + +# Delay before tooltips appear [milliseconds] +TooltipDelay=500 + +##################################################### +# Audio Parameters # +##################################################### +# # +# All volume options are in percents, with 100 # +# being the normal and default volume # +# # +##################################################### + +# Volume of ambient sounds +VolumeAmbients = 100 + +# Volume during movie playback +VolumeMovie = 100 + +# Volume of background music +VolumeMusic = 100 + +# Volume of sound effects +VolumeSFX = 100 + +# Volume of PC or NPC voices +VolumeVoices = 100 + +##################################################### +# Case Sensitive Filesystem [Boolean] # +# # +# If your installed game files are residing on a # +# case sensitive filesystem (ext2 on Linux) then # +# you need to set this value to 1, it has no # +# effect on Windows # +##################################################### + +CaseSensitive=1 + +#GameOnCD=0 + +##################################################### +# Debug # +##################################################### + +# Do not play intro videos [Boolean], useful for development +SkipIntroVideos=0 + +# Draw Frames per Second info [Boolean] +DrawFPS=0 + +# Hide unexplored parts of a map +FogOfWar=1 + +# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt +# full listing +EnableCheatKeys=0 + +##################################################### +# Paths # +##################################################### +# # +# Note: You have to terminate all paths with the # +# path separator character ('\' for Windows users, # +# '/' for Linux users) # +# # +##################################################### + +##################################################### +# Game Paths [String] # +# # +# These are the paths where the Game you want to # +# play is installed. # +# Enter the full path to the directory. # +##################################################### + +GamePath=/usr/local/share/games/bg2/ +CD1=/usr/local/share/games/bg2/ +CD2=/usr/local/share/games/bg2/ +CD3=/usr/local/share/games/bg2/ +CD4=/usr/local/share/games/bg2/ +CD5=/usr/local/share/games/bg2/ + +##################################################### +# GemRB Path [String] # +# # +# This is the path where GemRB is stored, just # +# enter the full path to the GemRB executable # +##################################################### + +GemRBPath=/usr/share/games/gemrb/ + +##################################################### +# GemRB Cache Path [String] # +# # +# This is the path where GemRB will store the # +# cached files, enter the full path to the GemRB # +# Cache directory. # +##################################################### + +CachePath=/var/cache/gemrb/ + +##################################################### +# GemRB GUI Scripts Path [String] # +# # +# This is the path where GemRB GUI scripts are # +# stored, usually these are in the GemRB directory # +# Enter the full path to the directory containing # +# the 'GUIScript' subdirectory. # +##################################################### + +GUIScriptsPath=/usr/share/games/gemrb/ + +##################################################### +# GemRB Plugins Path [String] # +# # +# This is the path containing GemRB plugins # +# - shared libraries (.so) on Unixes, or # +# DLLs (.dll) on windows. # +# Enter the full path to the directory. # +# # +# You may need to specify this path if running # +# GemRB from source directory on Linux. # +##################################################### + +PluginsPath=/usr/games/lib/gemrb/plugins/ + +##################################################### +# GemRB Save Path [String] # +# # +# This is the path where GemRB looks for saved # +# games. # +# Enter the full path to the directory containing # +# e.g. the 'save' subdirectory. # +# # +# You do not have to specify this if you use save # +# subdir in the GamePath directory. # +##################################################### + +SavePath=~/.bg2/ + +##################################################### +# Game Data Path [String] # +# # +# This is the subdirectory under GamePath where # +# game data files are stored. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GameDataPath=data + +##################################################### +# Game Data Override Path [String] # +# # +# This is the subdirectory under GamePath where # +# game data override files are stored. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GameOverridePath=override + +##################################################### +# END # +##################################################### diff --git a/games-engines/gemrb/files/digest-gemrb-0.2.9 b/games-engines/gemrb/files/digest-gemrb-0.2.9 new file mode 100644 index 0000000..7ed9405 --- /dev/null +++ b/games-engines/gemrb/files/digest-gemrb-0.2.9 @@ -0,0 +1,3 @@ +MD5 0dda8e19fe8ed4ce95497a774c1525c8 gemrb-0.2.9.tar.gz 1972265 +RMD160 8f9a5770cc7ee2455687dc34f3951c6c9b3b7a81 gemrb-0.2.9.tar.gz 1972265 +SHA256 0046f692d119026235d153e3e24ad995606479f463ec367551077516c98bcf57 gemrb-0.2.9.tar.gz 1972265 diff --git a/games-engines/gemrb/files/fix_endian.patch b/games-engines/gemrb/files/fix_endian.patch new file mode 100644 index 0000000..f7592a2 --- /dev/null +++ b/games-engines/gemrb/files/fix_endian.patch @@ -0,0 +1,32 @@ +--- gemrb/plugins/ACMImporter/readers.cpp 2007/11/02 15:43:25 4806 ++++ gemrb/plugins/ACMImporter/readers.cpp 2007/11/03 18:57:46 4807 +@@ -277,21 +277,21 @@ + inline void fix_endian(ieDword &dest) + { + unsigned char tmp; +- tmp=((unsigned char *) dest)[0]; +- ((unsigned char *) dest)[0]=((unsigned char *) dest)[3]; +- ((unsigned char *) dest)[3]=tmp; ++ tmp=((unsigned char *) &dest)[0]; ++ ((unsigned char *) &dest)[0]=((unsigned char *) &dest)[3]; ++ ((unsigned char *) &dest)[3]=tmp; + tmp=((unsigned char *) dest)[1]; +- ((unsigned char *) dest)[1]=((unsigned char *) dest)[2]; +- ((unsigned char *) dest)[2]=tmp; ++ ((unsigned char *) &dest)[1]=((unsigned char *) &dest)[2]; ++ ((unsigned char *) &dest)[2]=tmp; + + } + + inline void fix_endian(ieWord &dest) + { + unsigned char tmp; +- tmp=((unsigned char *) dest)[0]; +- ((unsigned char *) dest)[0]=((unsigned char *) dest)[1]; +- ((unsigned char *) dest)[1]=tmp; ++ tmp=((unsigned char *) &dest)[0]; ++ ((unsigned char *) &dest)[0]=((unsigned char *) &dest)[1]; ++ ((unsigned char *) &dest)[1]=tmp; + } + + int CWavPCMReader::init_reader() diff --git a/games-engines/gemrb/files/multiplecfgs.patch b/games-engines/gemrb/files/multiplecfgs.patch new file mode 100644 index 0000000..7aa16be --- /dev/null +++ b/games-engines/gemrb/files/multiplecfgs.patch @@ -0,0 +1,91 @@ +Index: gemrb/plugins/Core/Interface.cpp +=================================================================== +--- gemrb/plugins/Core/Interface.cpp (revision 5876) ++++ gemrb/plugins/Core/Interface.cpp (working copy) +@@ -1813,59 +1813,51 @@ + //if (!name[0]) // FIXME: could this happen? + // strcpy (name, PACKAGE); // ugly hack + +- // If we were called as $0 -c , load config from filename +- if (argc > 2 && ! strcmp("-c", argv[1])) { +- if (LoadConfig( argv[2] )) { +- return true; +- } else { +- // Explicitly specified cfg file HAS to be present +- return false; +- } +- } +- + // FIXME: temporary hack, to be deleted?? + if (LoadConfig( "GemRB.cfg" )) { + return true; + } + +- PathJoin( path, UserDir, name, NULL ); +- strcat( path, ".cfg" ); +- +- if (LoadConfig( path )) { +- return true; +- } +- ++ // Read gemrb.cfg + #ifdef SYSCONFDIR +- PathJoin( path, SYSCONFDIR, name, NULL ); ++ PathJoin( path, SYSCONFDIR, PACKAGE, NULL ); + strcat( path, ".cfg" ); + +- if (LoadConfig( path )) { +- return true; +- } ++ LoadConfig( path ); + #endif + +- // Don't try with default binary name if we have tried it already +- if (!strcmp( name, PACKAGE )) { +- return false; +- } +- + PathJoin( path, UserDir, PACKAGE, NULL ); + strcat( path, ".cfg" ); + +- if (LoadConfig( path )) { +- return true; +- } ++ LoadConfig( path ); + ++ // Read binary name config ++ // Don't try with default binary name if we have tried it already ++ if (strcmp( name, PACKAGE )) { + #ifdef SYSCONFDIR +- PathJoin( path, SYSCONFDIR, PACKAGE, NULL ); +- strcat( path, ".cfg" ); ++ PathJoin( path, SYSCONFDIR, name, NULL ); ++ strcat( path, ".cfg" ); + +- if (LoadConfig( path )) { +- return true; +- } ++ LoadConfig( path ); + #endif + +- return false; ++ PathJoin( path, UserDir, name, NULL ); ++ strcat( path, ".cfg" ); ++ LoadConfig( path ); ++ } ++ ++ // If we were called as $0 -c , load config from filename ++ if (argc > 2 && ! strcmp("-c", argv[1])) { ++ if (LoadConfig( argv[2] )) { ++ return true; ++ } else { ++ // Explicitly specified cfg file HAS to be present ++ return false; ++ } ++ } ++ ++ return true; ++ + #else // WIN32 + // If we were called as $0 -c , load config from filename + if (argc > 2 && ! strcmp("-c", argv[1])) { diff --git a/games-engines/gemrb/files/openal-fix.patch b/games-engines/gemrb/files/openal-fix.patch new file mode 100644 index 0000000..78d2101 --- /dev/null +++ b/games-engines/gemrb/files/openal-fix.patch @@ -0,0 +1,13 @@ +Index: configure.in +=================================================================== +--- configure.in (revision 5511) ++++ configure.in (working copy) +@@ -126,7 +126,7 @@ AM_PATH_SDL(1.2.0, [], [AC_MSG_ERROR([ + + dnl Check for OpenAL, fail if not found. + dnl Check for libSDL Version 1.2 or greater, fail if not found. +-AM_PATH_OPENAL([], [AC_MSG_ERROR([ ++AC_CHECK_HEADER(AL/al.h,,[AC_MSG_ERROR]([ + + *** You need OpenAL (www.openal.org) to compile GemRB + ])]) diff --git a/games-engines/gemrb/files/override-resolution.patch b/games-engines/gemrb/files/override-resolution.patch new file mode 100644 index 0000000..aa1447d --- /dev/null +++ b/games-engines/gemrb/files/override-resolution.patch @@ -0,0 +1,12 @@ +Index: gemrb/plugins/Core/Interface.cpp +=================================================================== +--- gemrb/plugins/Core/Interface.cpp (revision 5788) ++++ gemrb/plugins/Core/Interface.cpp (working copy) +@@ -1944,6 +1944,7 @@ + strncpy( GameDataPath, value, sizeof(GameDataPath) ); + } else if (stricmp( name, "GameOverridePath" ) == 0) { + strncpy( GameOverridePath, value, sizeof(GameOverridePath) ); ++ ResolveFilePath( GameOverridePath ); + } else if (stricmp( name, "GemRBOverridePath" ) == 0) { + strncpy( GemRBOverridePath, value, sizeof(GemRBOverridePath) ); + } else if (stricmp( name, "GameScriptsPath" ) == 0) { diff --git a/games-engines/gemrb/files/pstquitfix.patch b/games-engines/gemrb/files/pstquitfix.patch new file mode 100644 index 0000000..cb2a40c --- /dev/null +++ b/games-engines/gemrb/files/pstquitfix.patch @@ -0,0 +1,12 @@ +Index: gemrb/GUIScripts/pst/GUIOPT.py +=================================================================== +--- gemrb/GUIScripts/pst/GUIOPT.py (revision 5878) ++++ gemrb/GUIScripts/pst/GUIOPT.py (working copy) +@@ -590,7 +590,6 @@ + QuitMsgWindow.Unload () + QuitMsgWindow = None + GemRB.SetVar ("FloatWindow", -1) +- GemRB.GetVar.SetVisible (("OtherWindow"), 1) + + GemRB.UnhideGUI () + return -- cgit v1.2.3